Gavin Pugh - A Videogame Programming Blog

Month: February, 2011

vs-android: Developing for Android in Visual Studio

4 February, 2011 at 9:49am | Android, C++

Visual Studio - Android

DISCLAIMER: I tend to waffle on a bit. “Skip to the end” if you just want to find out about vs-android, and where to download it.
 

About six weeks ago I moved into that club which everyone else seemed to be part of, but not me. I joined the ranks of smartphone owners! No more 90’s flip-phone; I picked up a recent-ish Android handset. I’d never really been too into the whole concept of smartphone, but was starting to feel a little left behind. I must say that after those few weeks I’m sold, these things are pretty cool.

So, what’s a programmer to do? I think I may have actually downloaded the Android SDK before I even received the phone. Yeah, just a little bit eager! It’s actually the second handheld device I’ve tried to code on. The first being the Tapwave Zodiac, also with an arm processor and touchscreen. I never really got anything worthwhile going on it, my excuse being a job hunt and subsequent move to the United States. But nonetheless, it was a fun little handheld to code for. I was certainly looking forward to coding on a much more popular device.

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